

Versions 1.1.610 and 1.1.613 have never actually been supported. However, that particular intersection was one that Maxis themselves had fixed in November 2003 (several months before NAM Version 1 was released), with the EP1 Update 1 patch, which upgrades the game’s files from Version 1.1.610 (Version 1.1.613 for European copies) to Version 1.1.638.Īs evidenced by the front sections of the NAM’s documentation from the beginning of the mod’s existence, the Windows version of the NAM has always required Version 1.1.638 or later. This basic intersection is inoperable without the EP1 Update 1/Version 1.1.638 patch. A few users kept repeatedly complaining to the NAM Team about some broken or missing path files on some fairly common intersections, chief among them, the T-intersection in which an orthogonal Avenue ends at an orthogonal One-Way Road. Q: Why did the NAM Team add a version check?Ī: The version check added to the NAM’s installer script in 2013 was in response to an ongoing series of technical support cases that began to flare up in 2011.

This post is intended to answer some common questions as to why the version check came to be, its future, as well as the reasons why the NAM Team remains strongly opposed to distributing old NAM versions. This decision, as you might imagine, has attracted some controversy and its share of detractors, one of whom recently tried (and failed) in an effort to upload a “hot mess” of NAM 30 files onto a popular SC4 exchange (earning persona non grata status in the process). Beginning with the release of NAM Version 31.2 in June 2013, the NAM Team decided to add a version checking routine to the mod’s installer script, which has remained in the package since.
